The Windows 177.89 Drivers available via the links below, released during
Siggraph 2008, enable the latest
features including OpenGL 3.0 support.
This special page allows direct access to the new drivers for Siggraph attendees -- the
drivers will become part of the standard release NVIDIA Graphics drivers in the days
immediately following.
To enable/disable OpenGL 3.0 features, please use the latest
nvemulate tool.
OpenGL 3.0 beta driver release notes
This driver is aimed at developers to start coding to the new OpenGL 3.0 and
GLSL 1.30 features. These features are not enabled by default. They can be
enabled using the nvemulate utility, as described here:
http://developer.nvidia.com/object/nvemulate.html
You need one of the following graphics cards to enable the OpenGL 3.0 and
GLSL 1.30 functionality.
Desktop: GeForce 8000 series or higher; GeForce GTX 260, 280;
Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 5600
Notebook: GeForce 8000 series or higher;
Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M
This driver implements all of GLSL 1.30 and all of OpenGL 3.0, except for
the following functionality:
- One-channel (RED) and two-channel (RG) textures
- Mixed size FBO attachments (mixed-format attachments are supported)
- The Clearbuffer API
- Windowless rendering support (We suggest you use GPU affinity instead)
- Forward-compatible context
- Debug Context
This driver exposes the following new extensions:
- OpenGL 2.1 extensions:
- ARB_vertex_array_object
- ARB_framebuffer_object
- ARB_half_float_vertex
- OpenGL 3.0 extensions:
- WGL_create_context
- ARB_draw_instanced
- ARB_geometry_shader4
- ARB_texture_buffer_object
- WGL_create_context
The OpenGL 3.0 and GLSL 1.30 specifications can be downloaded here:
http://www.opengl.org/registry/
For any bugs or issues, please file a bug through the developer website:
https://nvdeveloper.nvidia.com/
Driver per computer equipaggiati con schede video che montano chip Nvidia.
Il sistema operativo è Microsoft Windows vista 32 bit.